If you are one of the 77% of Americans who own a smartphone, you will know just how useful it can be. They are so popular exactly because they are so convenient. Modern smartphones now have more processing power than NASA used to send two men to the moon in 1969. While you may not use your smartphone for anything quite as impressive, it probably makes your life easier. Getting a ride late at night is now simple thanks to apps like Uber and Lyft. For all of the bad press about apps like Tinder, it has changed the way that lots of people organize their social life. You can also use your smartphone to read entire books, play games when you are commuting to work, or teach yourself a new language. The possibilities are pretty endless, a fact demonstrated by there being 2.8 million apps in Google Play and 2.2 million in Apple’s App Store. While many of these apps will not be especially popular, and therefore not that profitable, the opportunity to make money from apps is real. Whether an app costs money to download, there is still the possibility for revenue with in-app purchases. Lots of apps also integrate advertisements and offer to omit them for customers who pay for the privilege. The revenue streams for people who create and publish apps are well established, and if you want to get your share of that, here is what you need to know:
Once you have designed your app, you cannot just publish it and wait for the money to start appearing in your bank account. Testing it is a crucial part of the process. You could do this with your family and friends, or you could hire professionals who will help you not only improve the interface but who will also identify and fix any bugs that might appear. Every app has things that go wrong initially, and you will quickly learn about them once your app has a larger audience. However, to facilitate that transition, you will need to seek approval from companies like Google or Apple. Luckily, Apple streamlined their app approval process last year. It now takes about two days, rather than over a week as it did in 2015.
The only thing you need now is the next big idea.